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Morphine: Difference between revisions

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{{version|0.15.13.0|stub=yes}}{{Medical infobox
{{version|0.15.13.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox
| identifier = antidama1
| identifier = antidama1
| type = medicine
| type = medicine

Revision as of 17:09, 23 November 2021

Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0

Main article: Medical Items


Morphine
Medical Usage
Desirable Medical Skill 30
Success
Damage (Affliction Type) (-50)*
Burn (-50)*
Oxygen Low (20)*
Opiate Addiction (5)*
Opiate Overdose (10)*
Opiate Withdrawal (-30)*
Duration of the effects 10 seconds
Failure
Damage (Affliction Type) (-25)*
Burn (-25)*
Oxygen Low (30)*
Opiate Addiction (25)*
Opiate Overdose (20)*
Opiate Withdrawal (-30)*
Duration of the effects in case of failure 10 seconds
Crafting
Fabricator Skill Medical 18
Medical Fabricator
Requirements
Opium (x2)
Time to fabricate 30s
Deconstructor Yield
Opium (x2) (%)
Time to deconstruct 20s
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 100 mk 30 mk
ColonyColony 90 mk 27 mk
Research OutpostResearch 90 mk 27 mk
Military OutpostMilitary 100 mk 30 mk
Mining OutpostMining 75 mk 22 mk
Medical MerchantMedical Merchant N/A 30 mk
Engineer MerchantEngineer Merchant N/A 30 mk
Armory MerchantArmory Merchant N/A 30 mk
Children of The HonkmotherClown Merchant N/A 30 mk
The Church of HuskHusk Merchant N/A 30 mk
Technical
Identifier antidama1
Categories

Morphine is a common Medicine in Barotrauma.

Function

Treats Internal Damage and Burns, can cause overdose if taken too quickly.

Also used to craft Fentanyl and Naloxone.

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Adrenaline (x2)
Morphine
Talent: Super Soldiers
55

Combat Stimulant
20 Adrenaline
Opium